They each have existing building counterparts, and provide a small bonus beyond the building from which they are based. The new buildings - one for each civilization - add flavor and are another touch to differentiate the civilizations from each other.
This is good if you like Civilization 4 the way it is, but disappointing if you were looking for substantial changes. The good and the bad news is that Warlords doesn't change the gameplay of Civilization 4 very much at all. With all these changes, Civilization 4 must be like a whole new game! Right? Well no. Warlords is the first expansion to this highly-acclaimed game, and focuses heavily on improving the martial aspects - but what improvements are possible, and are they worth the price tag?Įighteen new unique buildings, ten new leaders, eight new scenarios, eight new units, six new civilizations, three new leader traits, three new wonders, one new diplomatic option (with two ways of using it), one new great person, and various tweaks, improvements, and upgrades (including changes to the core game's leader traits). But not content to simply be a good game, Civilization 4 was widely lauded as the Best PC Game of 2005. Civilization 4: a game that strikes fear into the free time of strategy gamers everywhere (this reviewer alone has sunk over 120 hours into it).